‘Star Wars Outlaws’ Creative Director Julian Gerighty Reflects on Making the First Open-World ‘Star Wars’ Game and Why It’s Set in the Original Trilogy Era
Developing an open-world “Star Wars” game seems like it should be a no-brainer for any studio that has access to the IP found in a galaxy far, far away. So why did it take so long for one to hit shelves? As “Star Wars Outlaws” creative director Julian Gerighty tells Variety, the simple fact is […]
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